![]() How does this translate in game terms? Well, each player has two characters: his own human character, and the weapon character of another player’s human character. ![]() Not that the Bearers feel the same, most of the time… They are, however, not always in charge: when a Bearer tries to go against a weapon's urges, a conflict occurs, which the Bearer doesn't always win… In other words, weapons have objectives of their own, and they view Bearers, on the whole, as vessels to reach their goals rather than partners. They are often war leaders, famous mercenaries or infamous criminals. ![]() Weapon Bearers (Porteurs d'Armes) play an important role in the society of Tanaephis, because they have access to potent abilities through their weapons. They took physical form as various Weapons and went on to control mortals in order to satisfy their urges. So, what's this unusual concept that attracted so much interest to Bloodlust? Well, in the early days if Tanaephis, some of the Gods yearned to experience the lives of mortals, the violence, the blood, the lust, the thirst for power and all that makes humans what they are. The third booklet (64 pages) describes the powers of the incarnate gods and presents an introductory adventure that doubles as the hook to a long campaign spanning many of the game's supplements. The second booklet (32 pages) describes character and incarnate god creation. The first booklet (78 pages) describes the game system and the setting. ![]() The game comes in a box illustrated by Frazetta and contains three booklets and a map of the continent of Tanaephis. The following review is that of the 1st Edition of Bloodlust, but since the 2nd Edition was merely a single-book reprint, there's not much difference. So, you ask, what's the point of reviewing a long out of print French game? Well, in this particular case: it's a game with an unusual concept, it did attract some interest in the English speaking world even though the translation planned by Hogshead never happened, and finally, it's in the pure Sword and Sorcery genre, a genre that has seen something of a role-playing revival these last few months with the release of the Conan RPG. ![]()
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